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- Product: Chomp for Windows
-
- Description:
-
- Welcome to Chomp for Windows. This is a game closely patterned after
- Pac-Man(tm) for the Microsoft Windows environment. I have tried to make
- the game as faithful as possible to the original. However, since I
- haven't seen a Pac-Man arcade machine for ye rs, all of the elements of
- the game have been recalled from memory. Chomp for Windows is an
- enhanced port of Xchomp, a similar game that runs under the X Window
- System on UNIX workstations. The enhancements include a full color
- display and an adjustable game speed. Unlike the original Pac-Man,
- Chomp has several different mazes, but it does not have side tunnels.
- The latter feature is planned for a future version of the software.
-
-
- Gameplay Description
-
- The purpose of the game, as in all arcade-style games, is to amass the
- highest possible score. However, you may find that the fun in the game
- is in reaching the highest possible level; at least, that is what I
- found fun about the original. You, the play r, are the circular yellow
- mouth moving around the maze. Initially, this maze is filled with white
- dots. To complete a level, you must eat all the dots. To eat a dot,
- you simply pass over it, collecting 10 points. There are also four
- ghosts chasing yo around the maze. Allowing a ghost to catch you costs
- you a life.
-
- Each maze also contains several large flashing dots -- the power dots.
- Eating one of these gives you 50 points and temporarily gives you the
- power to eat the ghosts. While the ghosts are edible, they are blue,
- they move at half-speed, and they try to ru away from you. Eating a
- ghost adds points to your score; the number of points added is briefly
- displayed on the screen. Once a ghost has been eaten, it turns into a
- harmless pair of eyes moving at double-speed, seeking return to the
- ghost box in the ce ter of the maze. When it gets there, it is "reborn"
- and resumes chasing you around. The ghosts only stay edible for a short
- period of time. They will not change back suddenly, however; they will
- flash for a couple of seconds to warn you before they do While they are
- flashing, you can still eat them.
-
- Each level in the game is indicated by a symbol. For example, the first
- few levels are "fruit" levels, that is, they are indicated by small
- fruit icons at the bottom of the Chomp window. Once in a while, the
- symbol corresponding to the current level app ars in the maze. Eating
- the symbol adds points to your score, and the number of points added is
- displayed on the screen. On some of the higher levels of the game, this
- is a very substantial number. Once a symbol appears, you only have
- several seconds t get to it.
-
- You start the game with three lives. Reaching a score of 10,000 points
- awards you an extra life.
-
-
- The registration fee for Chomp for Windows is $20 with a free 7-day
- trial period. If you intend to use Chomp for Windows beyond the trial
- period and would like free updates and discounts on future Neolithic
- Software products, please register.
-
- The source code for Chomp for Windows is available, along with the
- registration, for $45.
-
- If you would like to register Chomp for Windows, obtain the source code,
- find out about other versions of Chomp, or make any comments or
- suggestions, please send mail to:
-
- Jerry J. Shekhel
- 66 Winchester Street
- Unit 102
- Brookline, MA 02146
- USA
-
- I am also reachable by electronic mail to "jerry@Polygen.COM", and at my
- business phone, (617) 890-2888 ext. 242.